package units.structures 
{
	import base.constants.Colors;
	import base.GObject;
	import base.GShape;
	
	public class Turret extends Structure
	{
		
		public function Turret() 
		{
			var g:GShape = new GShape();
			g.draw(2, 25, 2, Colors.Red, .6, Colors.Gray, .4);
			super(g);
			enable();
		}
	}
		
}